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The Level of the Dragonborn defines not only what kind of progress a player can make, e.g. how many of the Skills can be learned. The Level also pretty much defines how the game micro-manages the player experience, e.g. how difficult the opponents end up being, or what "quality" of loot can be found in the randomized content of treasure chests, knapsacks, urns, and burial urns.
Level notation for Chests[edit | edit source]
Since the content of treasure chests is randomized, it does not make sense to explicitly list their contents, but if you sum up the value of these chests in value and mention the level at which you collected the loot, this can help to give you a feeling how "valuable" a certain chest is in relation to the many others.
To quickly denote this, a short cut will be used, e.g.:
- Chest ~950 value (L32).