Battle for Whiterun (Stormcloak)

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Newheader left.png Disambig.png This article is about the Stormcloak quest Battle for Whiterun. For other uses, see Battle for Whiterun. Newheader right.png

Battle for Whiterun
Prerequisite Message to Whiterun
Required Items {{{req_items}}}
Type Civil War


Quest Giver Ulfric Stormcloak
Location Windhelm, Whiterun
Rewards Levelled enchanted weapon,
e.g. Daedric Sword of the Inferno;
title of "Ice-Veins"
Alt Rewards
Required Level
Followed by Liberation of Skyrim
Quest Objectives

Ulfric Stormcloak has ordered me to join Galmar Stone-Fist in taking the city of Whiterun

— Dragonborn

Walkthrough[edit | edit source]

After the Jarl of Whiterun declined to join the Stormcloaks in the Civil War, Ulfric Stormcloak has no choice but to conquer Whiterun to deny the Imperials this location of strategic importance in the centre Skyrim.

Get your Orders from Galmar Stone-Fist[edit | edit source]

Visit the newly formed Whiterun Military Camp, just south of the Whiterun, where Galmar Stone-Fist will swing another war-glorifying speech to rally the troops.

Note: The quick travel points "Whiterun" and "Dragonsreach" are presently deactivated.

Follow Galmar Stone-Fist[edit | edit source]

And then Galmar is off towards the city, follow him, or just attack on your own accord outrunning the Stormcloak troops.

Break through the Enemy Barricade[edit | edit source]

Approaching Whiterun from the south-east, destroy the wooden barricades.

Open the Exterior Gate[edit | edit source]

The exterior gate may already be open, if not open it.

Open the Drawbridge[edit | edit source]

Take the small winding outer path up the rock face get to the other side of the drawbridge and open if via switch.

Enter Whiterun[edit | edit source]

Enter the city.

Break through the First Barricade[edit | edit source]

Break through several barricades, by destroying them.

Break through the Second Barricade[edit | edit source]

Continue onward and repeat.

Break through the Final Barricade[edit | edit source]

Continue onward and repeat.

Force Jarl Balgruuf the Greater to surrender[edit | edit source]

In the castle Jarl Balgruuf the Greater will at first not surrender. So his personal guard will need to be killed, and the Jarl will need to be attacked.

Accept Jarl Balgruuf the Greater's surrender[edit | edit source]

Seeing that the battle cannot be won the Jarl will surrender. He will be given enough time to collect his belongings and be replaced by the new Jarl Vignar Gray-Mane.