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The Break of Dawn

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The Break of Dawn
TheBreakofDawn.jpg
Prerequisite
Required Items {{{req_items}}}
Type Daedric
Faction


Quest Giver Meridia (after finding her beacon)
Location Statue to Meridia
Kilkreath Ruins
Rewards Dawnbreaker
Alt Rewards
Required Level
Followed by
Quest Objectives

Walkthrough[edit]

This quest can either start when you find Meridia's Beacon, or when you first approach her shrine near Solitude.

Bring Meridia's beacon to Mount Kilreath[edit]

If you do not already have the beacon, Meridia calls upon you to find Meridia's Beacon) and bring it back to her shrine. The location of the beacon is random and changes with every game. It is always in a boss chest.

Replace the beacon[edit]

Once the beacon has been obtained, place it at the feet of the Statue to Meridia.

Guide Meridia's Light through the temple[edit]

After replacing the beacon, the Dragonborn is teleported high into the sky, where Meridia speaks of a Necromancer, Malkoran, who has defiled her temple, located beneath the Shrine, and must be destroyed. At this point, the doors of the ruins and temple are unlocked.

Inside the temple are a large number of "desecrated corpses" (×42) which each contain an unusually large amount of gold (20–125 Gold.png, levelled) and the ruins are guarded by Corrupted Shades (×21).

To make it through the ruins, the Dragonborn must activate pedestals to direct Meridia's beacon of light creating a continuous path of light.

Destroy Malkoran[edit]

After killing Malkoran, there is an altar with the sword Dawnbreaker at the rear of the chamber.

Retrieve Dawnbreaker[edit]

Retrieve the sword from the altar. The Dragonborn is transported high into the sky above the statue, above Skyrim. Meridia then gives you this sword as a gift and tells you to wield it in her name. The Dragonborn can choose to let someone else use the sword, but that does not matter to Merdia.

External links[edit]