Restoration
From Skyrim Wiki
The School of Restoration focuses on the mastery over life forces, and is used to cast spells like Healing, Turn Undead and Lesser Ward. Spells in this school can be augmented with potions which Fortify Restoration
[edit] Spells
[edit] Novice
- Healing - Heals the caster 10 points per second
- Lesser Ward - Increases armor rating by 40 points and negates up to 40 points of spell damage or effects
[edit] Apprentice
- Fast Healing - Heals the caster 50 points
- Healing Hands - Heals the target 10 points per second, but not undead, atronachs or machines
- Steadfast Ward - Increases armor rating by 60 points and negates up to 60 points of spell damage or effects
- Turn Lesser Undead - Undead up to level 6 flee for 30 seconds
[edit] Adept
- Close Wounds - Heals the caster 100 points
- Greater Ward - Increases armor rating by 80 points and negates up to 80 points of spell damage or effects
- Heal Other - Heals the target 75 points, but not undead, atronachs or machines
- Repel Lesser Undead - All affected undead up to level 8 flee for 30 seconds
- Turn Undead - Undead up to level 13 flee for 30 seconds
[edit] Expert
- Circle of Protection - Undead up to level 20 entering the circle will flee
- Grand Healing - Heals everyone close to the caster 200 points
- Repel Undead - All affected undead up to level 16 flee for 30 seconds
- Turn Greater Undead - Undead up to level 21 flee for 30 seconds
[edit] Master
- Bane of the Undead - Sets undead up to level 30 on fire and makes them flee for 30 seconds
- Guardian Circle - Undead up to level 35 entering the circle will flee. Caster heals 20 health per second inside it
[edit] Perks
| Perks | Requirements | Description (Ranks) |
|---|---|---|
| Novice Restoration | None | Cast Novice level Restoration spells for half magicka. |
| Regeneration | Restoration 20, Novice Restoration | Healing spells cure 50% more. |
| Restoration Dual Casting | Restoration 20, Novice Restoration | Dual casting a Restoration spell overcharges the effects into an even more powerful version. |
| Apprentice Restoration | Restoration 25, Novice Restoration | Cast Apprentice level Restoration spells for half magicka. |
| Recovery | Restoration 30, Novice Restoration | Magicka regenerates 25% faster. |
| Restoration 60 | Magicka regenerates 50% faster. | |
| Respite | Restoration 40, Novice Restoration | Healing spells also restore Stamina. |
| Adept Restoration | Restoration 50, Apprentice Restoration | Cast Adept level Restoration spells for half magicka. |
| Ward Absorb | Restoration 60, Novice Restoration | Wards recharge your magicka when hit with spells. |
| Necromage | Restoration 70, Regeneration | All spells are more effective against undead. |
| Expert Restoration | Restoration 75, Adept Restoration | Cast Expert level Restoration spells for half magicka. |
| Avoid Death | Restoration 90, Recovery | Once a day, heals 250 points automatically if you fall below 10% health. |
| Master Restoration | Restoration 100, Expert Restoration | Cast Master level Restoration spells for half magicka. |
[edit] Trainers
- Keeper Carcette in the Hall of the Vigilant
- Colette Marence in the College of Winterhold
- Danica Pure-Spring in Whiterun
- Florentius Baenius at Fort Dawnguard, only in the Dawnguard DLC
[edit] Skillbooks
[edit] Apparel
[edit] Notes
- ↑ An Amulet of Mara only reduces the cost of Restoration spells by 10%.
- ↑ The Bond of Matrimony only reduces the cost of Restoration spells by 10%.
| Skills
| ||
| Mage | Alteration • Conjuration • Destruction • Enchanting • Illusion • Restoration | |
|---|---|---|
| Warrior | Archery • Block • Heavy Armor • One-handed • Two-handed • Smithing | |
| Thief | Alchemy • Light Armor • Pickpocket • Lockpicking • Sneak • Speech | |