Dampened Spirits

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Dampened Spirits
Prerequisite Loud and Clear
Required Items {{{req_items}}}
Type Faction

Thieves' Guild

Quest Giver Maven Black-Briar
Location Honningbrew Meadery
Rewards an enchanted dagger
Alt Rewards
Required Level
Followed by Scoundrel's Folly
Quest Objectives

Maven Black-Briar is getting annoyed at a competitor trying to muscle in on her market. She has requested that Mercer Frey send her his best, and you're it.


[edit] Walkthrough

[edit] Speak to Maven Black-Briar

First, Mercer will send you to find Maven for the details on the job. She can usually be found on the 2nd floor of the Bee and Barb. So head on over and look for her. She will tell you that some nobody has suddenly gotten the capital out of nowhere to open a meadery big enough to compete with hers. She wants you to get rid of him and find out who is funding him. She'll tell you the name of a contact in Whiterun that will help so go find him.

[edit] Speak to Mallus Maccius

Mallus can be found at The Bannered Mare in Whiterun. He will usually be in one of the rooms, if not he will be around the fire. Speak to Mallus and he will outline the plan to get Sabjorn arrested. Honningbrew currently has a pest problem. Your job would be to tell Sabjorn you will be taking care of the problem while at the same time gaining access to the meadery to poison the Special Reserve. Mallus hands you some Skeever poison to use on the mead. Now head outside Whiterun and follow your quest marker to the meadery.

[edit] Speak to Sabjorn

When you reach the meadery, Sabjorn will be in the building to your right. The building to the left is locked and you can't get in without a key. Once inside, tell Sabjorn that you will help get rid of the Skeevers in exchange for coin and he'll give you access to the basement as well as some Pest Poison to get the job done. Go there and enter the vermin tunnels under the place.

[edit] Poison the nest

In the basement turn left. There's a Skeever at the other end of the basement that needs killing. To the right of where the Skeever was, you'll see a large hole in the wall leading to where the tunnels are. Follow the tunnel into a larger area with 4 Skeevers. It's kind of dark here so you might want to run a bit out into the brighter part so you can see the Skeevers better. Continue on through the tunnels till you get to another larger area filled with 4 Frostbite Spiders.

Keep following the tunnels till you get to a large, dimly lit cavern. In the first half of this cavern is 3 Skeevers. In the second half is a madman named Hamelyn. Be careful when facing Hamelyn as he is a mage that uses quite powerful spells. He will use either fire or lightning so prepare yourself for both. Once you kill him, poison the nest next to his bedroll and continue up the tunnels to the basement of the meadery.

[edit] Poison the Honningbrew Vat

In the brewery, head straight to the door and turn left and go up the stairs. Go around the path to the Special Reserve you need to poison. Drop the poison in the vat and head back down. Pick up the key beside the door and let yourself out then head back to the main house to speak to Sabjorn.

[edit] Return to Sabjorn

Tell Sabjorn that you have killed the pests and he will give you your payment before asking you to get lost while he attends to his honored guest. So take a seat and wait to enjoy the show.

[edit] Attend the tasting ceremony

Nothing special about this part. Just sit down and watch as the Captain of the guard comes in, takes a sip, gets poisoned and arrests Sabjorn.

[edit] Speak to Mallus Maccius again

Once Sabjorn has been led off the premises, speak to Mallus who is standing nearby. He'll offer his services as a fence and you can ask him for permission to search the upper level of the house for information on the silent partner. He'll aggree so head back into the back room where you entered the basement and go up some stairs at the back.

[edit] Identify Sabjorn's silent partner

Follow the quest marker around the landing to Sabjorn's office. Swipe the incriminating documents and head back to Maven to deliver the information.

[edit] Return to Maven Black-Briar

Go back to the Bee and Barb and deliver your report to Maven. She'll get a bit prissy but pay you anyway for completing the job. She will say she doesn't recognise the name on the document and ask you to go find Brynjolf for help.

[edit] Return to Brynjolf

Go back to the Ragged Flagon to find Brynjolf. Show him the document and he'll start you on the next part of the chain.