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Armor

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Armor is used to increase the players which reduces damage from attacks. Armor can also have beneficial enchanted effects that improve character attributes. There are nine levels of armor in three subcategories , and .

Armor is available in five categories which identify where the Armor Item is worn on the player:

Armor can be gained through various means: bought from Armor , gained through quest rewards by completing , crafted which requires various levels of the skill depending on the item being crafted, looted from corpses or , temporarily made by skills, or picked up directly from the world surroundings.

[] Armor Rating

The actual armor rating for any given player is calculated based on the base armor rating for each piece of armor worn (these are the numbers provided in this wiki) in combination with the quality of the armor (base value, Fine, Superior, Exquisite, Flawless, Epic or Legendary) and any associated perks and skills.

The play testers on the have estimated the calculated armor rating as follows:



displayed armor rating =

(worn armor rating + item quality) * (1 + 0.4 * (skill + skill effect)/100) * (1 + Custom Fit or Well Fitted + Matching Set) * (1 + Agile Defender or Juggernaut) + (shield armor rating + item quality) * (1 + 0.4 * (skill + skill effect)/100) * (1 + Custom Fit or Well Fitted + Matching Set) + armor effects

hidden armor rating =

25 per piece worn

damage reduction% =

(displayed armor rating + hidden armor rating) * 0.12

[] Matching sets

A complete set of matching armor confers extra armor bonuses on the Dragonborn with the perks.

[] See also